The following is the method Iused to set up the Go Fish Music Marching Samples with a GigaSampler for usewith Finale. It is by no meansperfect and I’m sure there may be a better way but this worked for me andthat was enough. If you know of abetter way then please email me at email@example.com contact Go Fish Music and letme/us know.
A few things you shouldknow
1. First off, you need to rip the samples from the CD since theycome in .cda format and we need them in .wav format. Cool Edit 2000 will allow you to do this.
2. I suggest putting all of your newly created .wav sounds intoone folder (giving them their own folder is also suggested) so you know whereto find them later on.
3. Open up GigaSampler. What we will be doing here is creating a new instrument file that youcan later load when needed.
4. Click on the button titled “Patch Editor” and thenselect “New Instrument” from the pull-down menu that appears.
5. First we have to load in the samples.
6. Now we create the instrument banks. I created four separate banks for the sections in thebattery (Snares, Tenors, Bass Drums, Cymbals). Click on the button up top that looks like a littlehorn. A window will appear withnumerous fields to fill in. In the“Name” field, type in a name for the first bank.
7. Now put a check in the box named “Drum”.
8. In the “Bank” field type in a number one (1) sincethis is the first drum bank.
9. In the “Patch” field type in a number one (1) aswell. You don’t need tobother with anything else so you can now select “ok” for thiswindow.
10. Now you will see on the top left window a directory named“Drum Bank 1” with a subdirectory named “Snares”,“Hackers”, or whatever you named it. Make sure that instrument is highlighted then take a look atthe window to the right that contains the keyboard.
11. Here is where the actual mapping to the notes occurs.
12. Another thing to remember is to make sure every sample has itsown unique note that is not used by ANY other sample (even if its for anothersection).
13. Pick any note you want to begin at by right clicking on it andselecting “New Region”. I chose C4 but you can pick any note just as long as you know whereeverything is.
14. Now go into your samples list on the bottom left window, clickand drag one of the snare samples in to the box the says “velocitymap”. If there is anothersample listed in there don’t worry, it will just be overwritten when youplace this sample. Itdoesn’t matter what sample you choose as long as it’s in thesection you are working on and you know what is going where.
15. Do the same thing for the rest of the snare samples makingsure they all have notes and you know where they are.
16. Go back to step 6 and repeat for the other sections.
17. After everything is mapped, save your work.
18. Under the “Available Instruments” section the pathcontaining your sample folder and .gig file should be listed.
19. Click and drag each section up to its own channel keepingtrack of which section is in which channel.
I will only explain how to getFinale and GigaSampler to interact because there is already a tutorialavailable here on the Go Fish Music site on how to set the sounds up in Finale.
1. Start Finale.
2. Under the “MIDI” pull-down, select “MIDISetup”.
3. In the “MIDI Out” drop-down, select
4. Make sure each instrument you create in Finale is the set tothe same channel as it is in GigaSampler (Snares in Finale on channel 1 sinceSnares in GigaSampler are on channel 1).
5. Switch over to GigaSampler. You may see a little circular group of stars spinning atop akeyboard. If you see that thenclick on it to make it stop.
6. In GigaSampler, you can change the buffer size if you getbroken audio. This is anothermethod in addition to freeing up memory. The buffer control can be accessed by clicking on the“Config” button and the selecting the “Capture” tab.
I hope this has helped those of you who have been askinghow to do this. If anything inthis tutorial is found to be incorrect or such then hopefully I will correct itin a timely fashion. Have fun.